The Whispering Way!
Amid the mists of this land of dark superstition and dread secrets stand both those who would defy the return of evil and those who would seek its terrible favor. Can the heroes discern their allies from their enemies in time to save a tortured realm from a tyrant’s return? Pathfinder’s darkest and most frightening campaign ever sets the heroes against the agents of Golarion’s most notorious villain, the Whispering Tyrant, in a terrifying trek across a land of lurking horror and ancient mysteries.
There will be detailed information on the role of Classes and Races in the Adventure Path in the Carrion Crown Player’s Guide which can be downloaded for free from Paizo. The player’s guide is out and the link below will take you to it so you can download it.
Next our method of creating stats is going to be 6 × 4d6 drop the lowest. (We are not rerolling 1’s). For this adventure path the available rules are the Pathfinder Role Playing Game Core Rulebook and the Advanced Players Guide. Also, Ultimate Magic will be released in the spring and at that time will be available. Also, a BETA test for a new class called Magus is available on the Paizo website (www.paizo.com) and it is open to the players.
There is something called Words of Power that is in playtest as a BETA. If someone were interested in trying it out I would be okay with that. I have not read it deeply but it looks interesting. Let me know if you need a link to it.
I have been using the character sheet found on the page of the link I am providing. It is a work in progress and does not have everything from the APG but it is a great sheet. There is work beind done on it so it will eventually have all the APG options available.
Here is another sheet that is an option. Some might like this one better. There are somethings that work better on one sheet than the other.
And if you like to do a hand written sheet. This sheet has different sheets for the different classes.
Magic Items in the Campaign
Magic Items in the campaign are not readily available. Minor magic items like minor wands and potions and such are available in most medium or large towns. Not likely in villages.
Most Magic Armor or Weapons more significant than +1 or Wonderous Items are made for a specific person and are not likely to be found in a town for sale. But these kinds of items are often lost by adventurers in the course of their dangerous lives and so may be found in the course of exploring the more dangerous places in the world.
Upgrading a magic item is not likely to be accomplished in any but the largest cities and even then is often rare. Although under some special circumstances this may happen in the course of adventuring. Anything is possible in the course of adventuring.